Sanction: Global Affairs
- White: Non-powered Non-Hostile element
- Green: Low risk element: Surveillance suggested, no action required.
- Blue: General Threat: Mundane law enforcement up to SWAT level danger.
- Yellow: Dangerous: Powered Agent involvement recommended.
- Red: Severe Threat: Full Squad Suppression recommended.
- Black: Global Threat: Big Guns and allied action recommended
Personal Strength Level:
0: Strength is within human limits
1: Strength is post-human
2: Strength is measured in tonnage
3: Strength exceeds 50 tons.
4: Strength exceeds 100 tons
5: Strength incalculable at this time.
Include Reach/range of telekinesis.
Includes abilities such as flight, land-speed, phasing and teleportation.
0:Normal human movement
1: An advanced form of movement such as enhanced speed or flight.
2: An advanced form of movement comparable to vehicular travel.
3: Advanced form of movement in excess of vehicular travel
Give speed or distance able to travel.
0: Vulnerable to small arms fire
1: Resistant to small arms fire.
2: Resistant to armor piercing weapons
3: Resistant to light Ordinance
4: Resistant to heavy Ordinance
5: Immune to physical harm.
Include specific immunities/vulnerabilities
Range/Area/Damage, recorded energy types and particular solutions.
0: Normal Human
1: Enhanced Sense
2: Multiple enhanced Senses
3: Radar Sense, or equivalent
4: Precognition or Unrestrained Information Network Access
Special Suppression Factors:
1: Minor Sensory Manipulation
2: Major Sensory Manipulation
3: Variable Ability, such as shapeshifting
4: Probability Control
5: Full Temporal Manipulation
Give Specifics on abnormal abilities.